local LatestSupportedVersion = 1862
function scr()
game:GetService("Players").LocalPlayer.PlayerGui:WaitForChild("ScreenGui")
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
local library = loadstring(game:HttpGet("https://pastebin.com/raw/EBSNtywp", true))()
local f = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.InputService).UpdateClickDelay)[1]
repeat
wait(.1)
f = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.InputService).UpdateClickDelay)[1]
until f ~= nil
local Module = game:GetService("ReplicatedStorage").Assets.Modules.ImageService
local pets = debug.getupvalues(require(Module))[1]
local farm = library:CreateWindow('Auto Farm')
local petlist = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.PetModule)
local hatlist = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.HatModule)
local raritys = {}
local moneyz = require(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.GuiService)
local currencys = {}
local canafford = false
for i,d in pairs(moneyz) do
if string.find(i,"Changed") ~= nil then
currencys[i:sub(1, #i-7)] = debug.getupvalues(d)[3]
end
end
for i,d in pairs(petlist) do
if d["Rarity"] ~= "Legendary" then
raritys[d["Rarity"]] = true
end
end
local eggs = library:CreateWindow('Auto Egg')
local hats = library:CreateWindow("Hats")
local misc = library:CreateWindow('Misc')
misc:Section("Swap")
local worlds = {}
local loadworlds = false
repeat wait(0.1)
local modul = require(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.WorldService).SetWorld
for i,d in pairs(debug.getupvalue(modul,3)) do
loadworlds = true
end
until loadworlds
local tpyes = require(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.WorldService)
for i,d in pairs(debug.getupvalue(tpyes.SetWorld,3)) do
table.insert(worlds,i)
end
misc:Dropdown("World", {
location = _G,
flag = "world",
list = worlds
})
misc:Button('Swap World', function()
if _G.world ~= nil then
tpyes.SetWorld(tpyes,_G.world)
end
end)
misc:Section("Unlock")
misc:Button('Unlock Islands', function()
for i , v in pairs(game:GetService("Workspace").FloatingIslands:GetChildren()) do
if #v:GetChildren() > 0 then
for i ,v in pairs(v:GetChildren()) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
wait(1)
end
end
end
end)
misc:Section("Collect")
misc:Button("Collect chests", function()
for i,v in pairs(game:GetService("Workspace").FloatingIslands:GetDescendants()) do
if v.Name == "Chest" and v.ClassName == "Model" then
f["FireServer"](f, "TeleportToCheckpoint", v.Parent.Name)
wait(0.25)
repeat
f["FireServer"](f, "CollectChestReward", v.Parent.Name)
wait()
until v.Regen.Enabled == true
wait(0.25)
end
end
end)
misc:Section("Misc")
local cccc = require(game:GetService("ReplicatedStorage").Assets.Modules.EggService)
repeat
wait()
cccc = require(game:GetService("ReplicatedStorage").Assets.Modules.EggService)
until cccc ~= nil
local hat1 = cccc.HatchEgg
local hat3 = cccc.MultiHatchEgg
misc:Toggle('Skip Animation', {flag = "soa"},function(gh)
cccc.HatchEgg = (gh == true and function()end or hat1)
cccc.MultiHatchEgg = (gh == true and function()end or hat3)
end)
local eggtps = {}
local eggsnames = {}
local egginfo = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.EggModule)
local crateinfo = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.CrateModule)
for i,d in pairs(require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.EggModule)) do
if game.Workspace.Eggs:FindFirstChild(i) then
eggtps[i] = game.Workspace.Eggs[i].Hotkey
end
table.insert(eggsnames, i)
end
for i,d in pairs(require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.CrateModule)) do
if game.Workspace.Eggs:FindFirstChild(i) then
eggtps[i] = game.Workspace.Eggs[i].Hotkey
end
table.insert(eggsnames, i)
end
local function ownsgamepass(userid,gamepassid)
local mar = game:GetService"MarketplaceService"
local s,res = pcall(mar.UserOwnsGamePassAsync,mar,userid,gamepassid)
if not s then
res = false
end
return res
end
local triple = ownsgamepass(game.Players.LocalPlayer.UserId, 5502695)
eggs:Section("Open Eggs / Crates")
eggs:SearchBox("Egg", {
location = eggs.flags,
flag = "egg",
list = eggsnames
}, function()end)
eggs:Toggle('Buy Eggs', {flag = "eggs"})
if triple then
eggs:Toggle('Buy Eggs (3x)', {flag = "three"})
end
eggs:Section("Delete Pets")
for i,d in pairs(raritys) do
eggs:Toggle('Delete '..i, {flag = tostring(i)})
end
hats:Section("Delete Hats")
for i,d in pairs(raritys) do
hats:Toggle('Delete '..i, {flag = tostring(i)})
end
hats:Toggle('Delete Easy Legendary',{flag = 'easyleg'})
eggs:Toggle('Delete Easy Legendary',{flag = 'easyleg'})
eggs:Section("Upgrade Pets")
eggs:Toggle('Make Pets Shiny', {flag = "shiny"})
eggs:Toggle('Enchant Pets', {flag = "upgrade"})
local sell = false
function toTarget(pos, targetPos, targetCFrame)
local tween_s = game:service"TweenService"
local info = TweenInfo.new((targetPos - pos).Magnitude/80, Enum.EasingStyle.Quad)
local tic_k = tick()
local tween, err = pcall(function()
local tween = tween_s:Create(plr.Character["HumanoidRootPart"], info, {CFrame = targetCFrame})
tween:Play()
end)
if not tween then return err end
end
spawn(function()
while wait() do
if eggs.flags.eggs == true or eggs.flags.three == true then
if eggs.flags.egg ~= nil then
if (egginfo[eggs.flags.egg] or crateinfo[eggs.flags.egg]) then
local cost = (egginfo[eggs.flags.egg] or crateinfo[eggs.flags.egg]).Cost
local e = 0
e = cost[2]
if eggs.flags.three then
e = e * 3
end
if currencys[cost[1]] and sell ~= true then
if currencys[cost[1]].Value >= e then
canafford = true
if eggtps[eggs.flags.egg] then
if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
if (eggtps[eggs.flags.egg].Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,eggtps[eggs.flags.egg].Position.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
toTarget(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,eggtps[eggs.flags.egg].Position,eggtps[eggs.flags.egg].CFrame)
else
if eggs.flags.three == true then
f["FireServer"](f, "PurchaseEgg",eggs.flags.egg, 'Multi')
else
f["FireServer"](f, "PurchaseEgg",eggs.flags.egg)
end
end
end
end
else
canafford = false
end
else
canafford = false
end
else
canafford = false
end
else
canafford = false
end
else
canafford = false
end
end
end)
farm:Section("Farm")
farm:Toggle('Auto-Bubble Blow', {flag = 'Bubble'})
farm:Toggle('Auto-Sell', {flag = 'Sell'})
farm:Box('Radius', {
flag = "Rad",
type = 'number'
})
farm:Toggle("Farm Drops", {flag = 'Drops'})
farm:Section("Minigames")
farm:Toggle('Auto-Guess Pet', {flag = 'Guess'})
farm:Toggle('Friendly mode', {flag = 'Friendly'})
farm:Toggle('Spin To Win', {flag = 'spt'})
farm:Toggle('Win Doggo', {flag = 'dog'})
farm:Credits()
spawn(function()
while wait(.1) do
if farm.flags.spt then
f['FireServer'](f,'SpinToWin')
end
end
end)
spawn(function()
while wait(.1) do
if farm.flags.dog then
f:FireServer("DoggyJumpWin", 4)
end
end
end)
spawn(function()
while wait(.1) do
if farm.flags.Bubble then
if f then
f['FireServer'](f,'BlowBubble')
else
f = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.InputService).UpdateClickDelay)[1]
end
end
end
end)
spawn(function()
while wait(.1) do
if farm.flags.Sell then
local a = string.split(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:WaitForChild("StatsFrame").Bubble.Amount.Text,'/')
if a[1] == a[2] then
sell = true
f['FireServer'](f,"Teleport","Sell")
wait(.1)
f['FireServer'](f,'Sell')
else
sell = false
end
end
end
end)
game:GetService("Workspace").GuessThatPet.GuessThatPetBoard.SurfaceGui.Frame.Main.Pet.Changed:Connect(function ()
if farm.flags.Guess then
for i,d in pairs(pets) do
if d == game:GetService("Workspace").GuessThatPet.GuessThatPetBoard.SurfaceGui.Frame.Main.Pet.Image then
if farm.flags.Friendly then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(i, "All")
end
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(i, "All")
end
end
end
end)
local range = 100
local plr = game.Players.LocalPlayer
local char = plr.Character
local root = char.HumanoidRootPart
function toTarget(pos, targetPos, targetCFrame)
local tween, err = pcall(function()local tween = game:service"TweenService":Create(plr.Character["HumanoidRootPart"], TweenInfo.new((targetPos - pos).Magnitude/50, Enum.EasingStyle.Quad), {CFrame = targetCFrame})tween:Play()end)
if not tween then return err end
end
--game:GetService('RunService').Stepped:connect(function()
-- if farm.flags.Drops then
-- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
-- end
--end)
local target = nil
spawn(function ()
while wait() do
if farm.flags.Drops or target and not sell then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end
end)
spawn(function()
while wait(.2) do
if farm.flags.Drops then
local closest = nil
local dis = math.huge
for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
range = farm.flags.Rad
if tonumber(range) ~= nil then
if v:FindFirstChild('TouchInterest') and (root.Position-v.Position).magnitude <= tonumber(range) and (root.Position-v.Position).magnitude < dis and farm.flags.Drops and canafford ~= true and sell ~= true then
--root.CFrame = CFrame.new(root.CFrame.X,v.CFrame.Y,root.CFrame.Z)
closest = v
dis = (root.Position-v.Position).magnitude
end
end
end
if closest ~= nil and (target == nil or target.Parent == nil) then
local dis = closest.CFrame.Y - root.CFrame.Y
if dis < (closest.Size.Y * -1) or dis > closest.Size.Y then
root.CFrame = CFrame.new(root.CFrame.X,closest.CFrame.Y + 2,root.CFrame.Z)
end
toTarget(root.Position,closest.Position + Vector3.new(0,2,0),closest.CFrame + Vector3.new(0,2,0))
end
end
end
end)
local Module = game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.GuiService-- your module here
local gg = require(Module)
local function GetRarity(name)
local entry = petlist[name]
if entry ~= nil then
return petlist[name]['Rarity']
else
return "error"
end
end
local function HGetRarity(name)
local entry = hatlist[name]
if entry ~= nil then
return hatlist[name]['Rarity']
else
return "error"
end
end
local function Delete(Id)
f['FireServer'](f,'DeletePet',Id)
end
local function HDelete(Id)
f['FireServer'](f,'DeleteHat',Id)
end
repeat wait() until typeof(gg.TryShowPetsFrame) == "function"
local get = debug.getupvalues(require(Module).TryShowPetsFrame)[4]["PetsFrame"]
spawn(function()
while wait(30) do
if eggs.flags.upgrade then
for i = 0 , 50 , 1 do
f["FireServer"](f, "EnchantPet", id)
end
end
end
end)
local Eggs = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.EggModule)
local Crates = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.CrateModule)
local EasyLeg = {}
for i , v in pairs(Eggs) do
for i , v in pairs(v.Rarities) do
if GetRarity(v[1]) == 'Legendary' and v[2] >= 0.1 then
table.insert(EasyLeg,v[1])
end
end
end
local HEasyLeg = {}
for i , v in pairs(Crates) do
for i , v in pairs(v.Rarities) do
if GetRarity(v[1]) == 'Legendary' and v[2] >= 0.1 then
table.insert(HEasyLeg,v[1])
end
end
end
local pn = require(game:GetService("ReplicatedStorage").Assets.Modules.Library.index)["PETS"]
local hn = require(game:GetService("ReplicatedStorage").Assets.Modules.Library.index)["HATS"]
spawn(function()
while wait(0.1) do
local cp = {}
local dfg = {}
local a = game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.GuiService
local e = f:InvokeServer("GetPlayerData")
for i,d in pairs(e[pn]) do
local id = d[1]
local name = d[2]
local rarity = GetRarity(name)
local deleted = false
if eggs.flags[rarity] == true then
Delete(id)
deleted = true
elseif eggs.flags.easyleg then
for i , v in pairs(EasyLeg) do
if v == name then
Delete(id)
deleted = true
end
end
end
if eggs.flags.shiny and deleted == false then
if d[8] == false then
cp[name] = (cp[name] or 0) + 1
if cp[name] >= 10 then
cp[name] = 0
f:FireServer("MakePetShiny", id)
end
end
end
end
for i,d in pairs(e[hn]) do
local id = d[1]
local name = d[2]
local rarity = HGetRarity(name)
if hats.flags[rarity] == true then
HDelete(id)
elseif hats.flags.easyleg then
for i , v in pairs(HEasyLeg) do
if v == name then
HDelete(id)
end
end
end
end
end
end)
end
if game.PlaceVersion > LatestSupportedVersion then
function RandomVariable(length)
local res = ""
for i = 1, length do
res = res .. string.char(math.random(97, 122))
end
return res
end
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local TextLabel_3 = Instance.new("TextLabel")
local Yes = Instance.new("TextButton")
local No = Instance.new("TextButton")
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Name = RandomVariable(math.random(3,20))
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(27, 42, 53)
Frame.BorderColor3 = Color3.fromRGB(27, 42, 53)
Frame.Position = UDim2.new(0.5, 0, 0.5, 0)
Frame.Size = UDim2.new(0, 400, 0, 250)
Frame.AnchorPoint = Vector2.new(0.5,0.5)
Frame.Name = RandomVariable(math.random(3,20))
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(48, 75, 94)
TextLabel.BorderColor3 = Color3.fromRGB(27, 42, 53)
TextLabel.Position = UDim2.new(0, 0, 0.0480000004, 0)
TextLabel.Size = UDim2.new(1, 0, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Warning!"
TextLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
TextLabel.Name = RandomVariable(math.random(3,20))
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(48, 75, 94)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(27, 42, 53)
TextLabel_2.Position = UDim2.new(0, 0, 0.280000001, 0)
TextLabel_2.Size = UDim2.new(1, 0, 0.159999996, 50)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "The script detected that the game has been updated and it wasnt tested on the newest version, you can still execute it on you own risk which can cause your account in getting banned if the anticheat was updated!"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_2.TextSize = 20.000
TextLabel_2.TextWrapped = true
TextLabel_2.Name = RandomVariable(math.random(3,20))
TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.fromRGB(48, 75, 94)
TextLabel_3.BorderColor3 = Color3.fromRGB(27, 42, 53)
TextLabel_3.Position = UDim2.new(0, 0, 0.700000048, 0)
TextLabel_3.Size = UDim2.new(1, 0, -0.0879999995, 50)
TextLabel_3.Font = Enum.Font.SourceSans
TextLabel_3.Text = "Execute?"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 0, 0)
TextLabel_3.TextSize = 28.000
TextLabel_3.TextWrapped = true
TextLabel_3.Name = RandomVariable(math.random(3,20))
Yes.Name = RandomVariable(math.random(3,20))
Yes.Parent = Frame
Yes.BackgroundColor3 = Color3.fromRGB(68, 107, 134)
Yes.BorderColor3 = Color3.fromRGB(27, 42, 53)
Yes.Position = UDim2.new(0.100000001, 0, 0.864000022, 0)
Yes.Size = UDim2.new(0, 140, 0, 25)
Yes.Font = Enum.Font.SourceSansBold
Yes.Text = "Yes"
Yes.TextColor3 = Color3.fromRGB(255, 0, 4)
Yes.TextScaled = true
Yes.TextSize = 14.000
Yes.TextWrapped = true
No.Name = RandomVariable(math.random(3,20))
No.Parent = Frame
No.BackgroundColor3 = Color3.fromRGB(68, 107, 134)
No.BorderColor3 = Color3.fromRGB(27, 42, 53)
No.Position = UDim2.new(0.550000012, 0, 0.864000022, 0)
No.Size = UDim2.new(0, 140, 0, 25)
No.Font = Enum.Font.SourceSansBold
No.Text = "No"
No.TextColor3 = Color3.fromRGB(17, 255, 0)
No.TextScaled = true
No.TextSize = 14.000
No.TextWrapped = true
No.MouseButton1Click:Connect(function()
ScreenGui:Destroy()
end)
Yes.MouseButton1Click:Connect(function()
ScreenGui:Destroy()
scr()
end)
else
scr()
end
Bubble Gum Simulator OP GUI (Auto-Hatch + Auto-Delete) - Pastebin.com (2024)
References
- https://pastebin.com/J8c1cBNL
- https://pastebin.com/HtUfFH9x
- https://pastebin.com/ksNfE8k3
- https://pastebin.com/WR8DPnWX
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